Bouldus
#058Official Wiki basics

Bouldus

Bouldus

Earth🛡 SupportGamma

A stone ball that had stayed with Baleetle day and night. It gained consciousness after a rough bump, tired of being controlled, it swallowed Baleetle and could finally move by its own will.

Data status · Last verified: 2026-10-23
Evolution
Baleetle
Habitats
1
Forms
2
Mobility
Not listed
Source: Official Aniimo Wiki - 86 Basic Form records (2026-10-23)

Official Basic Form attributes

HP, BREAK, ATK, M.DEF, P.DEF and REGEN are the values displayed by the Wiki for Basic Form. They are not level-adjusted battle stats or a damage ranking; alternate forms and growth formulas are not included.

HP
91
BREAK
52
ATK
114
M.DEF
54
P.DEF
101
REGEN
104

Continue exploring

Evolution

BaleetleStage 1
WaleetleStage 2
BouldusStage 2

Habitats

Berylline Causeway

Forms

Form links come from the current official page. This site imports Basic Form values only; open another form on the Wiki to check its own attributes and skills.

How Aniimo forms and sparkling styles work →

Mobility

The imported Wiki record does not list a mobility ability. Absence from this snapshot is not proof that no ability exists.

Traits

Rock Empowerment

[Rock Piles] created by Bouldus can be destroyed by Waleetle's [Stone Ball Drift], releasing shock waves and applying [Disintegration] to the target.[Disintegration]: Each stack reduces Earth Resistance by 6%% and Movement Speed by 5% for 20s. Stacks up to 6 times.

Skills

Clay Ball

Combat

Throws a clay ball in a straight line in the direction faced, dealing damage on hit and applying Crumble effect.

Type
Physical
Cost
10
Power
40

Rock Tackle

Combat

Charges briefly in place, then rushes at the target and slams into it, dealing damage and creating 4 [Rock Piles] around the target.

Type
Physical
Cost
0
Power
30

Ice Sphere

Combat

Transforms into a ball that moves forward automatically for 15s. Direction can be adjusted. Hitting an enemy deals damage, while bouncing off a wall deals AoE damage equal to 15 Might to nearby targets. Jump is available in the Rolling Ball state, dealing AoE damage equal to 20 Might on landing. Jump cooldown: 5s.

Type
Physical
Cost
40
Power
10

Rolling Ball

Combat

Transforms into a ball that moves forward automatically for 15s. Direction can be adjusted. Hitting an enemy deals damage, while bouncing off a wall deals AoE damage equal to 15 Might to nearby targets. Jump is available in the Rolling Ball state, dealing AoE damage equal to 20 Might on landing. Jump cooldown: 5s.

Type
Physical
Cost
40
Power
10

Boulder Blast

Innate

Spins rapidly across the ground, pulling in debris before detonating violently. On explosion, deals AoE damage and generates 6 [Rock Piles] around the Bouldus.

Type
Physical
Cost
0
Power
175

ATK

Innate

Wields the power of earth to attack targets at close range.

Type
Physical
Cost
0
Power
6

Compare published roles and exploration options

Candidates prioritize the same published role, then shared elements and habitats; ties use Dex number. Compare habitats and mobility below before opening their skills. These labels do not establish combat strength. All fields use the 2026-10-23 Wiki snapshot; not listed means missing data.

AniimoElementsRoleHabitatsMobilityOfficial Basic Form attributes
#058 BouldusEarthSupportBerylline CausewayNot listed
HP
91
BREAK
52
ATK
114
M.DEF
54
P.DEF
101
REGEN
104
#075 CoziteEarthSupportZephyrus LandbridgeNot listed
HP
77
BREAK
50
ATK
87
M.DEF
67
P.DEF
67
REGEN
100
#076 BailiteEarthSupportZephyrus LandbridgeNot listed
HP
90
BREAK
50
ATK
116
M.DEF
83
P.DEF
100
REGEN
75
#007 ChirpiWindSupportNimbus Fields, The Argent Strait, Beast Fang Ridge, BlitzwoodNot listed
HP
97
BREAK
43
ATK
83
M.DEF
69
P.DEF
67
REGEN
93
#008 TromberWindSupportThe Argent StraitTake Off
HP
113
BREAK
51
ATK
119
M.DEF
81
P.DEF
79
REGEN
88

Related Aniimo

Entries linked by the published evolution tree or a shared habitat in the imported Wiki snapshot.

Evolution family

Other Aniimo in the same habitats

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