Tromber
#008Official Wiki basics

Tromber

Tromber

Wind🛡 SupportNova

They like having fun and producing rhythmic music, so don't be surprised to see a grand symphony.

Data status · Last verified: 2026-10-23
Evolution
Chirpi
Habitats
1
Forms
3
Mobility
1
Source: Official Aniimo Wiki - 86 Basic Form records (2026-10-23)

Official Basic Form attributes

HP, BREAK, ATK, M.DEF, P.DEF and REGEN are the values displayed by the Wiki for Basic Form. They are not level-adjusted battle stats or a damage ranking; alternate forms and growth formulas are not included.

HP
113
BREAK
51
ATK
119
M.DEF
81
P.DEF
79
REGEN
88

Continue exploring

Evolution

ChirpiStage 1
TromberStage 3
CornetStage 3
TubsterStage 3

Habitats

The Argent Strait

Forms

Form links come from the current official page. This site imports Basic Form values only; open another form on the Wiki to check its own attributes and skills.

How Aniimo forms and sparkling styles work →

Mobility

Take Off

Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.

Traits

Band Member

When switching Aniimo in battle, restores 20 EP to the next Chirpi family member switched in. Triggers once every 20s at most.

Skills

Leaf Tornado

Combat

Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.

Type
Magic
Cost
20
Power
45

Tornado

Combat

Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.

Type
Magic
Cost
20
Power
59

Spiral Blade

Combat

Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by3%, up to 5 stacks, for 20s.

Type
Magic
Cost
20
Power
62

Water Tornado

Combat

Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.

Type
Magic
Cost
20
Power
45

Waltz

Combat

Plays music and gains the movement-series buff: [Waltz], increasing Crit DMG by 27% for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.

Type
Support
Cost
0
Power
0

Zephyr's Breath

Innate

Deals Wind damage over a large area and increases all party members' Wind damage by 25% for 30s.

Type
Magic
Cost
0
Power
92

ATK

Innate

Wields the power of wind to attack targets from a distance.

Type
Magic
Cost
0
Power
6

Compare published roles and exploration options

Candidates prioritize the same published role, then shared elements and habitats; ties use Dex number. Compare habitats and mobility below before opening their skills. These labels do not establish combat strength. All fields use the 2026-10-23 Wiki snapshot; not listed means missing data.

AniimoElementsRoleHabitatsMobilityOfficial Basic Form attributes
#008 TromberWindSupportThe Argent StraitTake Off
HP
113
BREAK
51
ATK
119
M.DEF
81
P.DEF
79
REGEN
88
#007 ChirpiWindSupportNimbus Fields, The Argent Strait, Beast Fang Ridge, BlitzwoodNot listed
HP
97
BREAK
43
ATK
83
M.DEF
69
P.DEF
67
REGEN
93
#017 NimbiWindSupportNimbus Fields, The Argent StraitPuff Up
HP
80
BREAK
43
ATK
84
M.DEF
82
P.DEF
69
REGEN
93
#018 TurboWindSupportNimbus FieldsCloudwalk
HP
95
BREAK
50
ATK
110
M.DEF
96
P.DEF
80
REGEN
87
#031 EkoWindSupportForest of Falling StarsNot listed
HP
70
BREAK
42
ATK
108
M.DEF
57
P.DEF
70
REGEN
80

Related Aniimo

Entries linked by the published evolution tree or a shared habitat in the imported Wiki snapshot.

Evolution family

Other Aniimo in the same habitats

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