Squashel
#048Official Wiki basics

Squashel

Squashel

Fire💥 BreakerGamma

Squashel has twin fist-like tails, giving its power a super-boost. Pinecones thrown with that force strike like cannonballs — not to be underestimated.

Data status · Last verified: 2026-10-23
Evolution
Squarrel
Habitats
1
Forms
1
Mobility
Not listed
Source: Official Aniimo Wiki - 86 Basic Form records (2026-10-23)

Official Basic Form attributes

HP, BREAK, ATK, M.DEF, P.DEF and REGEN are the values displayed by the Wiki for Basic Form. They are not level-adjusted battle stats or a damage ranking; alternate forms and growth formulas are not included.

HP
110
BREAK
108
ATK
82
M.DEF
80
P.DEF
80
REGEN
88

Continue exploring

Evolution

SquarrelStage 1
SquashelStage 2

Habitats

Blitzwood

Forms

Form links come from the current official page. This site imports Basic Form values only; open another form on the Wiki to check its own attributes and skills.

How Aniimo forms and sparkling styles work →

Mobility

The imported Wiki record does not list a mobility ability. Absence from this snapshot is not proof that no ability exists.

Traits

Raging Fire

After using a skill, the next basic attack used within 10s will directly release the final hit of the basic attack, and its Might is increased from 4 to 25.

Skills

松果影弹

Combat

抛出一枚暗元素松果,落地时向四周溅射出额外3枚松果碎片,命中的目标会被附加【松果】标记。

Type
Physical
Cost
15
Power
45

Pinecone Bomb

Combat

Throws a flaming pinecone that bursts on impact, scattering an additional 3 pinecone fragments in all directions. Targets hit are inflicted with the [Pinecone] Mark.

Type
Physical
Cost
15
Power
38

松果风弹

Combat

抛出一枚风元素松果,落地时向四周溅射出额外3枚松果碎片,命中的目标会被附加【松果】标记。

Type
Physical
Cost
15
Power
45

Heavy Tail Strike

Combat

Throws a punch forward. If the target hit has a [Pinecone] Mark, consumes the Mark to deal 50% more damage, launch the target, and stuns it for [Stun]2.5s.

Type
Physical
Cost
20
Power
40

Blazing Fist Barrage

Combat

Throws a two-hit punch forward. If the target hit carries the Pinecone mark, consumes the mark and empowers the next basic attack into [Punch Rush].[Punch Rush]: Continuously throws punches forward, dealing damage equal to 60 Might.

Type
Physical
Cost
30
Power
85

ATK

Innate

(BREAK) Wields the power of fire to attack targets at close range.

Type
Physical
Cost
0
Power
6

Blazing Rush

Innate

Squashel’s tail sparks with fire, whipping up cascading flames from the ground to deal heavy damage to the target.

Type
Physical
Cost
0
Power
209

Compare published roles and exploration options

Candidates prioritize the same published role, then shared elements and habitats; ties use Dex number. Compare habitats and mobility below before opening their skills. These labels do not establish combat strength. All fields use the 2026-10-23 Wiki snapshot; not listed means missing data.

AniimoElementsRoleHabitatsMobilityOfficial Basic Form attributes
#048 SquashelFireBreakerBlitzwoodNot listed
HP
110
BREAK
108
ATK
82
M.DEF
80
P.DEF
80
REGEN
88
#047 SquarrelFireBreakerBlitzwoodNot listed
HP
53
BREAK
94
ATK
80
M.DEF
72
P.DEF
79
REGEN
77
#004 InferlupaFire / DarkBreakerNot listedHustle
HP
95
BREAK
108
ATK
89
M.DEF
80
P.DEF
70
REGEN
99
#071 LavazarFire / EarthBreakerZephyrus LandbridgeNot listed
HP
99
BREAK
93
ATK
82
M.DEF
80
P.DEF
63
REGEN
68
#072 MagmarexFire / EarthBreakerZephyrus LandbridgeFast and Furious
HP
110
BREAK
104
ATK
91
M.DEF
89
P.DEF
70
REGEN
75

Related Aniimo

Entries linked by the published evolution tree or a shared habitat in the imported Wiki snapshot.

Evolution family

Other Aniimo in the same habitats

Related Tools