How to Choose Aniimo by Mobility Ability and Combat Role
Use official mobility and role fields to shortlist Aniimo for exploration and team functions.
Mobility describes field interaction and role describes combat function. Neither field is a strength ranking.
Why does more ATK sometimes give the same damage?
The October 13 developer explanation describes a damage-calculation safeguard for non-DPS Aniimo: at low ATK, an ATK boost is calculated from level, or from BREAK for BREAK Aniimo. Below the guaranteed minimum, raising displayed ATK may not immediately raise damage. This is not a rule for every Aniimo, nor proof that ATK is useless.
The post announces a version 1.1 refinement intended to make ATK increases affect damage more directly. It is a plan in this source, not a verified deployed fix. No full formula or thresholds are published here; this explanation cannot establish an optimal build, exact allocation or calculator.
Source: official Dev Feedback | Oct 13, checked October 13, 2026. This is developer guidance and plans, not independent gameplay testing or a new patch report.
Choose by exploration ability
| Mobility | Example family | Utility |
|---|---|---|
| Hustle | Emberpup | Movement |
| Take Off | Chirpi | Aerial mobility |
| Cloudwalk | Nimbi | Cloud traversal |
| Cloak | Wisptis | Stealth |
| Tunnel | Budclaw | Underground interaction |
| Glow | Bulbly | Light utility |
Choose by combat role
| Role | Classification |
|---|---|
| DPS | Damage |
| Heal | Healing |
| Support | Support |
| Break | Break |
| Regen | Regeneration |
Compare evolution, habitats, traits and skills in each Dex entry, then verify performance in the live version.
This is a functional selection guide, not a launch tier list.
Official sources
- Official Aniimo Wiki - 86 Basic Form records ↗
Rendered English Basic Form pages checked for all 86 directory entries: identity, artwork, elements, roles, six attributes, skills and their Type/Cost/Power parameters, traits, published habitats and mobility. Alternate forms are linked, not imported. Evolution image identities are resolved only against indexed artwork; six unresolved trees are excluded from family comparisons. Existing local routes are preserved by exact English name, never by changed official number.
- Aniimo Dev Feedback | Oct 13 ↗
Developer explanation of Sanctum spawning and non-DPS damage safeguards; spawning, disengagement and aggro reports remain under investigation. Rescue improvements, collectible returns, Chaos changes and the version 1.1 damage refinement are plans, not delivered fixes. Seasonal and fortnightly updates describe intended cadence, not guaranteed release dates.
AniimoDex editorial notes
Sources, scope and corrections
This site organizes published Wiki records and formula disclosures into guides and lookup tools. Source links and dates describe the evidence used; they do not establish live-game testing. Missing or conflicting evidence remains labelled, and corrections can be reported through the contact page.